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For example, you can use the “ move 10 steps” block to make your sprite move to the right when the right arrow key is pressed. Use the blocks in the Motion, Looks, Sound, and Control categories to add movement and other behaviors to your sprite. You can choose from the built-in sprites or upload your own image.ģ.
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It's suitable for all ages, though - even as young as a precocious 7 or 8 year old who can read (or with a parent's help). I'm not a coder and chose this for my 12 year old. Indeed, each game brings out an important coding concept. Coding basics such as "if then" and random number generation make the concepts usable beyond Scratch. steps include sounds, atmospheric additions, movements, quirks, tweaking and personalization, etc. Each game chapter includes an introduction, background, aim of the game, graphics of how it will look and play, game controls, coding step by steps (with colorful graphics), and plenty of encouragement. There's even an Angry Birds type of game to build. The games cover a wide variety of types - from platform jumping to racing, adventure to puzzles. The book breaks down as follows: 1: Computer Games (What makes a good game, Atmosphere, Types of games, How coding works) 2: Getting Started (Introducing scratch, Getting scratch, Scratch tour) 3: Star Hunter 4: Cheese Chase 5: Circle Wars 6: Jumpy Monkey 7: Doom on the Broom 8: Dog's Dinner 9: Glacier Race 10: Tropical Tunes 11: What Next? (Remixing and beyond, Better scratch, The next level, Jobs making games, Have fun!) Glossary & Index. The language used is Scratch and is easily available kids also learn about basics behind game creation such as atmosphere and characters. More reviews (and no fluff) on the blog Games in Scratch is a beautifully presented, friendly, and very easy to use book designed to introduce kids to coding through creating their own games. ".clear instructions and plenty of images that make coding just about foolproof." - Booklist "An absolutely wonderful introduction to programming games." - Kirkus Reviews He has worked on numerous science and technology books as a contributor and consultant, including DK's How Cool Stuff Works and Help Your Kids with Computer Coding. Jon has a passion for science and technology education, giving talks on space and running computer programming clubs in schools. His many projects include giant space simulations, research in high-tech companies, and intelligent robots made from junk. He started coding at the age of eight and has programmed all kinds of computers from single-chip microcontrollers to world-class supercomputers. Jon Woodcock has a degree in Physics from the University of Oxford and a PhD in Computational Astrophysics from the University of London.
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DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.ĭr. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. Written for children ages 8-12 with little to no coding experience, Coding Games in Scratch teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Essential coding concepts are explained using eight build-along game projects that guide young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. Did you know that Bill Gates, cofounder of Microsoft, wrote his first computer program-a tic-tac-toe game-at age 13? Coding Games in Scratch shows how kids can start coding their own games, too, using Scratch, a popular free programming language.